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test(chase): assert default setup difficulty is normal

Made-with: Cursor
master
npmrun 2 weeks ago
parent
commit
193887a11f
  1. 29
      tests/stages/page_chase.test.ts

29
tests/stages/page_chase.test.ts

@ -131,4 +131,33 @@ describe("chase stage skeleton", () => {
expect(newRound.mock.calls[0][1]).toBe("easy");
expect(newRound.mock.calls[1][1]).toBe("easy");
});
it("uses normal as default difficulty", () => {
const newRound = vi.fn();
const getState = vi.fn().mockReturnValue({
turn: 0,
snapshot: {
status: "playing",
thiefNodeId: "A",
guardNodeId: "B",
exitNodeId: "B",
graph: {
nodes: {
A: { id: "A", q: 0, r: 0, neighbors: ["B"] },
B: { id: "B", q: 1, r: 0, neighbors: ["A"] },
},
edgeList: [["A", "B"]],
},
},
});
const scene = new ChaseScene({
model: { getState, moveThief: vi.fn(), newRound } as any,
});
(scene as any).hudText = new Text({ text: "" });
(scene as any).setupText = new Text({ text: "" });
(scene as any).setSeedInput("1001");
(scene as any).startGame();
expect(newRound).toHaveBeenCalledWith(1001, "normal");
});
});

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