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export enum Orientation { |
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Landscape = "landscape", |
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Portrait = "portrait", |
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} |
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export enum SceneType { |
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Normal = 0, // 普通场景 - 退出时销毁
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Resident = 1, // 常驻场景 - 只隐藏不销毁
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} |
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export { Orientation } from './Orientation'; |
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export { SceneType } from './SceneType'; |
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// Legacy exports for backward compatibility
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export enum EDirection { |
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Landscape="landscape", |
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Portrait="portrait", |
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} |
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export enum EP { |
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Resident, // 常驻场景
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Normal // 普通场景
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} |
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