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69 lines
2.0 KiB
69 lines
2.0 KiB
Math.easeInOutQuad = function (t, b, c, d) {
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t /= d / 2;
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if (t < 1) {
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return (c / 2) * t * t + b;
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}
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t--;
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return (-c / 2) * (t * (t - 2) - 1) + b;
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};
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// requestAnimationFrame for Smart Animating http://goo.gl/sx5sts
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var requestAnimFrame = (function () {
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return (
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window.requestAnimationFrame ||
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window.webkitRequestAnimationFrame ||
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window.mozRequestAnimationFrame ||
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function (callback) {
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window.setTimeout(callback, 1000 / 60);
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}
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);
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})();
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/**
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* Because it's so fucking difficult to detect the scrolling element, just move them all
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* @param {number} amount
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*/
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function move(amount) {
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document.documentElement.scrollTop = amount;
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(document.body.parentNode as HTMLElement).scrollTop = amount;
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document.body.scrollTop = amount;
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}
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function position() {
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return (
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document.documentElement.scrollTop ||
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(document.body.parentNode as HTMLElement).scrollTop ||
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document.body.scrollTop
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);
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}
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/**
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* @param {number} to
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* @param {number} duration
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* @param {Function} callback
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*/
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export function scrollTo(to: number, duration: number, callback?: Function) {
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const start = position();
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const change = to - start;
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const increment = 20;
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let currentTime = 0;
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duration = typeof duration === "undefined" ? 500 : duration;
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var animateScroll = function () {
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// increment the time
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currentTime += increment;
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// find the value with the quadratic in-out easing function
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var val = Math.easeInOutQuad(currentTime, start, change, duration);
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// move the document.body
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move(val);
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// do the animation unless its over
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if (currentTime < duration) {
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requestAnimFrame(animateScroll);
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} else {
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if (callback && typeof callback === "function") {
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// the animation is done so lets callback
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callback();
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}
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}
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};
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animateScroll();
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}
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